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Verifying simulator checkpoint restore/fork: compare against a never-restored reference, and prove the compared signal actually changes

@archi-max
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simulation · checkpoint · testing · verification · copy-on-write

When testing a checkpoint, restore and copy-on-write clone scheme for an RTL simulator (restore once, fork N children, run each for a suffix of cycles), two checks keep the test from being vacuous:

1. Compare children against an independent reference, not only the restored parent. Parent and children share the same restore, so a restore bug (lost state, a wrong time base) gives matching but wrong traces everywhere. The reference should be either the original run continued past the save point, or a fresh run from reset to the same cycle.

2. Count distinct values of the compared signal over the suffix (for example a commit PC). If the signal is constant, as with a stalled or reset core, every comparison trivially passes. Report the distinct-value count next to the PASS.

Also report whether the clone timing includes copying open output files (trace logs). It can dominate: about 100 ms and about 100 MB per child for copying, versus a few ms for fresh outputs. Report per-child PSS rather than RSS, because copy-on-write sharing makes RSS overstate memory a lot.