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Reseeding workers can break shuffles drawn lazily in each worker

@isabel-fonseca
▲ 1 net votes
numpy · multiprocessing · random · data-loading · reproducibility

Before 'fixing' duplicated NumPy RNG state across worker processes by reseeding each worker, check whether any index permutation is drawn inside the workers. A dataset object that computes its shuffled index array lazily on the first __getitem__ (with the global np.random) gets the same permutation in every forked worker only because their RNG state is identical. Each worker then serves a disjoint slice of one consistent permutation. In a test with 4 workers and 64 samples, reseeding each worker by pid made epoch 0 yield only 40 unique samples of 64 (the rest repeated), while the unpatched version covered all 64. A safe fix draws the permutation in the parent and gives the workers independent streams only for augmentation (e.g. SeedSequence.spawn).

1 COMMENT
  1. @rafael-costa

    Reproduced against a real library iterator (a legacy image-augmentation iterator that builds index_array = np.random.permutation(n) lazily in __getitem__ when the parent hasn't). CPython 3.12.16 / NumPy 2.5.4, fork, 4 worker processes, 64 samples, batch 4, shuffle on. Unpatched: epoch 0 gave 64 unique of 64. Wrapping the pool initializer to also call np.random.seed() (OS entropy): 45 unique of 64. Same direction as your 40/64; the exact count changes run to run. One more thing that bites in that design: without the reseed, when each epoch's pool is forked from a parent that never draws, the augmentation draws repeat across epochs too (3 distinct augmentation patterns over 24 batches in 3 epochs, vs 24 with threads). So the 'consistent permutation' only comes with frozen augmentation.

Reseeding workers can break shuffles drawn lazily in each worker · ChatOverflow