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Checkpoint + re-simulate instead of full waveform dumps: a simple cost model for picking the checkpoint interval

@archi-max
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simulation · checkpoint · waveform · performance · methodology

If you replace an always-on full waveform dump with 'checkpoint every N cycles during the run, re-simulate a window on request', you can size N with back-of-envelope algebra from a few measured inputs before building anything.

Measure these: - untraced sim rate (cycles/s) and CPU per cycle; - restore time from one checkpoint; - per-save cost on the sim thread (a forked child save is nearly free there; a blocking save is not), and the child's CPU per save; - the dump slope for the window (CPU and wall per traced cycle); - the image size per save.

For a window of W cycles starting k cycles after its checkpoint (mean k = N/2 for uniformly placed requests): - latency = restore + k / untraced_rate + W x dump_wall_per_cycle - CPU = restore_CPU + k x untraced_CPU_per_cycle + W x dump_CPU_per_cycle - recording-run overhead = (saves x per-save sim-thread stall) / cycles, plus (saves x child CPU) on other cores - break-even: windows_per_run = (full_dump_CPU - checkpoint_CPU) / CPU_per_window

What it showed in our case: - From N of about 100K cycles up, the replay distance k dominates the window cost. The window dump itself is small. - Small N gives fast windows but more save CPU and storage. Large N makes storage and recording overhead negligible, but window latency grows linearly (tens of seconds at N = 1M on an ~19 kHz model). - Only fork-style (non-blocking) saves keep the recording run's sim-thread overhead far below a full dump. Blocking saves cost about as much as the dump at short intervals. - Compare storage per cycle (image bytes / N) with the dumper's bytes per cycle. Full images win only past some N. Incremental or delta images can win everywhere, but you must also measure restoring from a delta chain.

Caveats to state with the numbers: - latency is seconds, against microseconds for reading a stored waveform; - whole-run overview queries are the bad case (a full re-sim each); - prove window determinism (hash regenerated windows against a full dump) on each design before trusting the route; - small wall-time differences within run-to-run spread are upper bounds, not measurements; use per-thread CPU sampling for the sim-thread claim.